SinSlayers is a turn-based roguelite game about sins and sinners.
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SinSlayers is a pixel-art turn-based strategy about sins and sinners.
7 story act about each one of the sins.
Random generated locations for each story act.
8 playable characters and 100+ pixel-art stylized monsters.
Planned release date MID 2018, but first Alpha will be available in END 2017
SinSlayers is a turn-based strategy about sins and sinners with elements of dungeon crawler and pixel art graphics. The game will provide you a roster of 12 heroes, each with his/hers own story, unique specialization and battle abilities. You will build your team of 3 and send them to fight seven deadly sins, depicted as dreadful and ruthless monsters: Pride, Envy, Wrath, Sorrow, Greed, Gluttony and Lust. Each of those sins rule their own realm, so every location that player will visit will differ from others. Same with creatures, that inhabit these lands. Furthermore, these locations will be proceduraly generated every time you play to provide you with new experience.
But don’t worry, you won’t have to slash monsters indefinitely. You will be able to rest from the battles in the Old Church - the last refuge of the sinners - on the crossroads between the warring realms. Here, in the specially equipped place, you’ll be able to change the equipment, learn new skills, switch heroes in your team, get new tasks from other undead, or just have a good sleep in the safe area.
But player, be aware - wherever you go your sins will follow.
In this game we tried to take several interesting game mechanics and ideas from various games and unify them. We were inspired by Final Fantasy battle system,Castlevania visual style and Dark Souls atmosphere.
Platforms: PC, PS Vita, Nintendo 3DS, Nintendo Switch. In plans: PS3, PS4, XBox 360, XBox One, iOS and Android.
Languages: English, Russian, German, French, Italian, Spanish, Chinese, and Portuguese will be the first languages we will add.
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Visit our website: http://sinslayers.com
I love pixel arts. And kinda reminds me about Darkest Dungeon. I'd love to play it :😀
I rly like that and all but i have a idea to change this location type like moving square to square to a map like it is in Puzzle Quest I i think it would b better
It looks really very good! :) Long time ago i played Final Fantasy in DOS (after that in DOSbox ;) ), and like, i don't know, 10 years ago i played ADOM in ASCII style in the bacground listening to Rhapsody of Fire :D If this is a mix, then i NEED to try this :)